My dissertation, entitled Level 101: A Video Game About Video Games, takes the form of a playable video game that I have written, designed, coded, and programmed. Drawing on other forms of alternative scholarship and interrelated fields of pedagogy, comics and literary studies, Level 101 introduces players to three distinct practical frameworks for analyzing video games: 1) history, 2) design, and 3) theory. Level 101 makes interventions in game studies by bridging a long-standing critical divide between game-makers and games-critics.
As the project is still in development with a planned dissertation defense of Spring 2021, I have the game’s title screen below, as well as a brief video showcasing just a sliver of the game. This page will be updated with a playable demo after the dissertation defense.
Level 101 in the news:
2020 DH@MSU Summer Seed Grant Report:
“Level 101: A Video Game About Video Games–Game Development in a Global Pandemic”
2018 DH@MSU Summer Seed Grant Report:
“Level 101: A Video Game About Video Games – Interdepartmental Collaboration, Tutorials, and Pre-Production”